Date of Award

Spring 2016

Project

Capstone - Open Access

Major

Computer Science

First Advisor

Zachary Kissel

Abstract

This thesis will demonstrate zero-knowledge proofs for the puzzle games Kakuro and Rush- Hour. For Kakuro we will provide a classic zero-knowledge proof similar to the zero- knowledge proof for Sudoku. For Rush-Hour we will provide both a physical zero-knowledge proof and a classic zero-knowledge proof. These proofs share similarities with the zero- knowledge proof for the Rubik's Cube.

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